https://rustgamedev.com/episodes/interview-with-team-veloren

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The first episode is an interview with the team behind Veloren, an open-source multiplayer voxel RPG written in Rust.

Find out about the game's origin, its engine development, pros and cons of a big open-source project, CI and build pipeline, importance of artists, procedural generation, community building, managing players' expectations, and upcoming developments.

Episode Summary

We chat to the team behind Veloren, an open-source multiplayer voxel RPG written in Rust. Find out about the games origin, game engine, build pipeline, procedural generation and upcoming developments.

Episode Notes

Main Website: https://veloren.net

OpenCollective Page: https://opencollective.com/veloren

Source Code: https://gitlab.com/veloren/veloren/

Discord: https://discord.gg/kjwJwjK

TODO: copy text from https://rust-gamedev.github.io/posts/newsletter-013/#rust-gamedev-podcast

TODO: add text with invite and contacts

TODO: discussions