The first episode is an interview with the team behind Veloren, an open-source multiplayer voxel RPG written in Rust.
Find out about the game's origin, its engine development, pros and cons of a big open-source project, CI and build pipeline, importance of artists, procedural generation, community building, managing players' expectations, and upcoming developments.
We chat to the team behind Veloren, an open-source multiplayer voxel RPG written in Rust. Find out about the games origin, game engine, build pipeline, procedural generation and upcoming developments.
Main Website: https://veloren.net
OpenCollective Page: https://opencollective.com/veloren
Source Code: https://gitlab.com/veloren/veloren/
TODO: copy text from https://rust-gamedev.github.io/posts/newsletter-013/#rust-gamedev-podcast
TODO: add text with invite and contacts